It looks like a bloated USB thumb drive, and in essence, it’s not too dissimilar. It connects via HDMI rather than USB, though, and the developers behind it have already pinpointed over two hundred games which, they say, already run smoothly on the console.
It will cost the consumer $79, and with the initial pitch requiring $100,000, it looks as though the first batch – set to ship April 2013 – will be in high demand. For the tech spec fans, it will pack an Amlogic 8726-MX processor, 1GB of RAM, cloud storage for games, and run on Jelly Bean 4.1.
In many respects, it’s similar to the Ouya console, and although it’s less powerful, it is a great deal more compact. I guess, for all intents and purposes, the GameStick is a console, although I must admit, I’m finding it somewhat difficult to blot out the images of the comparatively-monstrous Xbox 360 and PlayStation 3. With some four weeks to go until the Kickstarter end-date, perhaps we can pen a new name?
In the meantime, it will be intriguing to see whether, once we’ve all sobered up from our awestruck states, the GameStick can survive some of the challenges which lie ahead. Only a small minority of game support, coupled with the difficulty in getting games to look great on the larger display, are just two such obstacles GameStick will need to overcome. With that said, it’s such a novel invention, that I sincerely hope it does.
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